Tri Nguyen

All work

WWE Undefeated

Role
Systems Designer
Platform
Mobile
Tools
Unity
Summary

WWE Undefeated is a mobile wrestling game. I worked across its meta-systems, combat and player AI.

Gameplay

Class Moves update

  • Led the overhaul of the game’s meta-systems and combat to simplify deckbuilding and add variety to online matches.
  • The release improved KPIs and retention.

Style: passive abilities

  • Designed the passive abilities that trigger during combat and aligned them with the combat designers’ vision for each character.
  • Implemented them in spreadsheets and Unity.

AI bots

  • Designed and scripted player AI bots using Unity behavior trees.

Tutorial

  • Wrote, designed and scripted the full tutorial, iterating on each release based on data.
Next projectFrozen Adventures