Tri Nguyen

All work

Cozmo

Role
Game Design Intern
Platform
Cozmo, Mobile
Tools
Unity
Summary

Gameplay

  • Balanced core systems within multiple spreadsheets and tested within Unity.
  • Tuned unlock progression, in-game economy, and growth and decay rates for the player’s stats.
  • Used data from analysts to increase user retention.
  • Wrote and designed new product features with PRDs to be implemented.
Next projectUnearned Bounty