Cozmo
- Role
- Game Design Intern
- Platform
- Cozmo, Mobile
- Tools
- Unity
Summary
Gameplay
- Balanced core systems within multiple spreadsheets and tested within Unity.
- Tuned unlock progression, in-game economy, and growth and decay rates for the player’s stats.
- Used data from analysts to increase user retention.
- Wrote and designed new product features with PRDs to be implemented.