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This database is a reference tool for cataloging and analyzing enemy designs across (primarily) action-adventure video games.
This is not comprehensive as there are enemy details and systems hidden to the player. Certain sections of the enemy's behaviors are more vague (like wind-up speeds and attack ranges) because what is slow or fast and close or far changes per game. This allows me to document things quickly according to that specific game without calculating specific ranges or framecounts on wind-ups. The videos are attached so you can also make that judgement yourself.
Created by Tri Nguyen. Check me out here: linktr.ee/trigrows
Enemies Cataloged
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